TPF TDM 110622.pdf
Nom du fichier: TPF TDM 110622.pdf
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Taille du document: 53 Ko (7 pages).
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Hunk_Clear: reset the hunk ok ...detecting CPU, found AMD w/ 3DNow! ----- Client Initialization --------- Initializing Renderer ---------------------------------QKEY found. ----- Client Initialization Complete --------- R_Init ----Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded ...setting mode 4: 800 600 FS ...using colorsbits of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...101 PFDs found ...hardware acceleration found ...PIXELFORMAT 9 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...ignoring GL_S3_s3tc ...using GL_EXT_texture_env_add ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...WGL_3DFX_gamma_control not found ...ignoring GL_EXT_texture_filter_anisotropic GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 7025 / nForce 630a/PCI/SSE2/3DNOW! GL_VERSION: 2.1.2 GL_MAX_TEXTURE_SIZE: 4096 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits) MODE: 4, 800 x 600 fullscreen hz:75 GAMMA: hardware w/ 0 overbright bits CPU: AMD w/ 3DNow! rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 32 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Initializing Shaders ----- finished R_Init ---------- Initializing Sound -----Initializing DirectSound ----- Sound Info ----1 stereo 32768 samples 16 samplebits 1 submission_chunk 22050 speed 16070050 dma buffer No background file. ---------------------Sound initialization successful. -------------------------------Sound memory manager started Loading vm file vm/ui.qvm... VM file ui compiled to 737597 bytes of code ui loaded in 33931488 bytes on the hunk UI menu load time = 338 milli seconds UI menu load time = 197 milli seconds 16 bots parsed 13 crosshairs parsed --- Common Initialization Complete --Winsock Initialized Opening IP socket: localhost:27960 Hostname: Shunsui IP: 192.168.1.12 Working directory: C:\Program Files\UrbanTerror 88.190.18.160:27960 resolved to 88.190.18.160:27960 ----- FS_Startup ----Going through search path... handle 1: music/mainmenu.wav ---------------------45454 files in pk3 files RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 7025 / nForce 630a/PCI/SSE2/3DNOW! GL_VERSION: 2.1.2 GL_MAX_TEXTURE_SIZE: 4096 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits) MODE: 4, 800 x 600 fullscreen hz:75 GAMMA: hardware w/ 0 overbright bits CPU: AMD w/ 3DNow! rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 32 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Initializing Shaders ----- finished R_Init ----Loading vm file vm/ui.qvm... VM file ui compiled to 737597 bytes of code ui loaded in 33931488 bytes on the hunk UI menu load time = 266 milli seconds UI menu load time = 161 milli seconds 16 bots parsed 13 crosshairs parsed Loading vm file vm/cgame.qvm... VM file cgame compiled to 1617707 bytes of code cgame loaded in 34383680 bytes on the hunk stitched 0 LoD cracks ...loaded 14953 faces, 49 meshes, 1044 trisurfs, 0 flares WARNING: R_FindImageFile could not find 'sprites/foe2.tga' in shader 'sprites/foe' Shader sprites/foe has a stage with no image UI menu load time = 13 milli seconds 13 crosshairs parsed CL_InitCGame: 11.09 seconds 6 msec to draw all images Com_TouchMemory: 0 msec console: Victor: <|MTC|>Aleyra (Country: France) connected. Welcome to -[TPF]- Server!!! <|MTC|>Aleyra joined the blue team. <|MTC|>Aleyra entered the game Welcome to -[TPF]- Server!!! <|MTC|>Aleyra: Hi/Coucou/Salut/Re console: Victor: Salut/Hello <|MTC|>Aleyra !!! console: Victor: XLRstats Disabled: Not enough players online! console_tell: Victor: [pm] [Authed] Welcome back <|MTC|>Aleyra [@1813], last visit 16/06/11 17h42, console_tell: Victor: [pm] >you're a User, played 2 times console: Victor: Everyone welcome back <|MTC|>Aleyra, player number #1813, to the server, console: Victor: >played 2 times You hit BlackShadow in the Kevlar for 34% damage. You hit BlackShadow in the Helmet for 58% damage. First Kill :<|MTC|>Aleyra killed BlackShadow You hit BlackShadow in the Kevlar for 34% damage. BlackShadow was torn asunder by <|MTC|>Aleyra's crass AK103. server: First Kill :<|MTC|>Aleyra killed BlackShadow console: Victor: Site Web www.ptitbigorneau.fr You hit BlackShadow in the Arms for 19% damage. You hit BlackShadow in the Kevlar for 34% damage. You hit BlackShadow in the Kevlar for 34% damage. You hit BlackShadow in the Kevlar for 34% damage. BlackShadow was torn asunder by <|MTC|>Aleyra's crass AK103. You hit BlackShadow in the Kevlar for 34% damage. You hit BlackShadow in the Kevlar for 34% damage. You hit BlackShadow in the Kevlar for 34% damage. BlackShadow was torn asunder by <|MTC|>Aleyra's crass AK103. You were hit in the Legs by BlackShadow for 11% damage. You were hit in the Legs by BlackShadow for 11% damage. console: Victor: Status des autres serveurs: !lserv, !iserv, !lpserv, !wplayers You were hit in the Legs by BlackShadow for 11% damage. You were hit in the Legs by BlackShadow for 11% damage. You were hit in the Torso by BlackShadow for 30% damage. <|MTC|>Aleyra got nailed to the wall by BlackShadow's Negev BlackShadow had 100% Health. You were hit in the Legs by BlackShadow for 11% damage. You hit BlackShadow in the Legs for 20% damage. You hit BlackShadow in the Kevlar for 35% damage. You hit BlackShadow in the Arms for 20% damage. You hit BlackShadow in the Arms for 20% damage. You were hit in the Torso by BlackShadow for 30% damage. You hit BlackShadow in the Arms for 20% damage. BlackShadow was sliced a new orifice by <|MTC|>Aleyra. console: Victor: Team Friend BST - www.bst.bumchak.de You hit BlackShadow in the Arms for 20% damage. You hit BlackShadow in the Kevlar for 35% damage. You hit BlackShadow in the Kevlar for 35% damage. You hit BlackShadow in the Arms for 20% damage. BlackShadow was sliced a new orifice by <|MTC|>Aleyra. (DEAD) BlackShadow: ijo de puta Wrote screenshots/shot0069.jpg Capture d'ecran realisee au format JPEG <|MTC|>Aleyra: calm down <|MTC|>Aleyra: speak correctly console: Victor: Serveur Mumble adresse : 88.190.18.160 port : 64738 BlackShadow: sucka You hit BlackShadow in the Legs for 20% damage. You hit BlackShadow in the Legs for 20% damage. You hit BlackShadow in the Legs for 20% damage. You hit BlackShadow in the Legs for 20% damage. You hit BlackShadow in the Kevlar for 35% damage. BlackShadow was sliced a new orifice by <|MTC|>Aleyra.
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