designing successful iphone games.pdf


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Table of Content
Designing Successful Games ............................................................................................. 4
The Key to Success ................................................................................................................... 4
Getting Started ........................................................................................................................ 4
What Kind of Game? ................................................................................................................ 5
Game Design Tips ..................................................................................................................... 6
Controls ................................................................................................................................... 8
Social Features ......................................................................................................................... 9
Assets .................................................................................................................................... 11
Polishing ................................................................................................................................ 12

Implementation in GameMaker ...................................................................................... 13
GameMaker ........................................................................................................................... 13
The Basics .............................................................................................................................. 14
Graphics................................................................................................................................. 14
Game Speed ........................................................................................................................... 18
Sound Effects and Music ......................................................................................................... 18
Interface Control .................................................................................................................... 19
Using Files .............................................................................................................................. 21
Scripts .................................................................................................................................... 23
Leader Boards and Achievements ........................................................................................... 24
Unsupported Features ............................................................................................................ 25
Testing ................................................................................................................................... 27

Publishing Your Game .................................................................................................... 28
Getting your Game Published ................................................................................................. 28
Marketing .............................................................................................................................. 29
Preparing your Game for Publication ...................................................................................... 31

Reading More................................................................................................................. 34
Final Words .................................................................................................................... 35
Appendix A: YoYoGames_Exensions ................................................................................ 36
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