Texas Zombie en .pdf

Nom original: Texas_Zombie_en.pdfAuteur: Sophie Roch

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Texas Zombie
in the manner of

( https://encresetcalames.wordpress.com/2014/11/24/texas-zombies-ou-comment-pimenter-le-reveillon/ )

Compete with your friends to tell the best story from the same crazy situation, while
respecting the imposed tone.

1. Material


Card game Texas Zombie (30 Event cards – 50 Object cards)
A one-minute timer (phone app, sandglass, pressure cooker,…)
A score book
20 Tone cards1 to print

Create from a background by MarCocoPitch ( http://marcocopitch.deviantart.com/art/Bloody-wall-BlogSURVIVRE-445550253 )

2. Playing the Game

Preparation Phase

Three decks lie on the table, unrevealed: Event cards, Object cards and Tone cards. Reveal an
Event card, then reveal as many Objects as told in the Event card. Then each player gets a Tone card
they may read but may not reveal to others. The timer starts as soon as everyone has a Tone card.
Players have one minute to think about their story.

Wild card

Players having at least one score point may active a wild card during the thinking minute. By
removing one point, it replaces an object in their story by the one they get in the deck.

Narration Phase

The player having the lowest score states the role sequence. In case of draw (or in the first turn)
the youngest player takes the role.

The chosen player tells their story and ends it by revealing the Tone card. Then the other players
vote whether the Tone was respected or not. If approved, the player gains a bonus point.
The next narrator is then chosen and they start storytelling.

Voting Phase

Once the players have all told their story, they vote; each player chooses the narrator who
pleased them the most during the turn (no vote for oneself). Each vote adds to a point.
Used cards are set apart and a new turn starts. If necessary mix the Object and/or Tone deck
The game ends when the Event deck is empty. The player with the highest score wins.

If you want a quick game, use only a part of the 30 Event cards.

3. Credits
Texas Zombies
Designer:Ryo Kawakami
Publisher: Moonster Games
Artist: Stéphane Gantiez
Year: 2012
We are Game Dev students at Interface3 (Brussels), and we have created a variant of Texas Zombie
game as level design exercise. We would be glad to get some reviews, so don’t hesitate to comment
and/or contact us!
Esther ROUX
Sophie ROCH
Sunpreet SINGH

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