mamoouth et spawn .pdf


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SPECIAL (no limit)
Fallen Beast (-)pts
Single Model
M

0-2 Unit per Army

WS BS

S

T

W

I

A

Ld

Monstrous Beast

Small Beast 3D6

3

-

4

5

3

2 D6+1 10

40x40mm base

Big Beast 3D6

3

-

5

6

5

2 D6+1 10

60x100mm base

Special Rules:
Mark of True Chaos
Random Movement (3D6)
Random Attacks (D6+1)
Unbreakable
Small Beast
Special Rules :
Fear

Big Beast
Special Rules :
Terror
Stomp (D3)

Wasteland Wanderer : A Fallen Beast
gains Ambush. When entering the
Battlefield, the Fallen Beast may
perform a 2D6 Random move as if in the
Compulsory Moves sub-phase but
treating all friendly and enemy units as
Impassable Terrain.

Options:

pts

Must become one of the following:
Small Beast

130

Big Beast

260

May replace the Mark of True Chaos for the Mark of:
Change

10

Lust

30

Pestilence

20

Wrath

10

EMPOWERED (max 35%)
Bloodbeast (-)pts

0-3 Unit per

Army
Single Model
M

WS BS

S

T

W

I

A

Ld

Monster

Small Beast

7

3

-

6

5

5

3

5

4

50x100mm base

Big Beast

7

3

-

7

6

6

3

6

4

60x100mm base

Armour:
Innate Defence (4+)
Special Rules:
Frenzy
Hatred
Impact Hits (D3) (Big Beast only)
Grinding Attacks (D3) (Big Beast only)
Rites of Binding : When deploying a
Bloodbeast, the player must nominate
one Character in the army to be its
Master. For as long as the Bloodbeast’s
Master lives, the Bloodbeast may use the
Weapon Skill and Leadership of its
Master instead of its own. A Character
cannot be the Master of more than one
Bloodbeast and a Bloodbeast cannot
receive Inspiring Presence.

Options:

pts

Must become one of the following:
Small Beast

315

Big Beast

630

EMPOWERED (max 35%)
War Mamouth 1270pts
Single Model
M

WS BS

0-1 Unit per Army

S

T

W

I

A

Ld

Mamouth

8

3

-

7

7

10

1

*

-

Ridden Monster

Barbarians Crew (5)

-

4

3

3

-

-

3

1

7

100x150mm base

Armour:
Innate Defence (4+)
Mamouth
Special Rules:
Mark of True Chaos
Stubborn
Impact Hits (D6)
Stubborn
The Size Above: A model with this
special rule must make a Stomp,
provided that the target unit has not
Towering Presence special rules.
Crew
Weapons:
Paired Weapons (Crew only)
Special Rules:
Mark of True Chaos

Options:

pts

May replace the Mark of True Chaos for the Mark of:
Change

60

Lust

180

Pestilence

60

Wrath

30

May take Throwing Weapons

20

May exchange Paired Weapons for one of the following:
Light Lance

20

Flail

40

Great Weapon

60

Mamouth Attacks: When a Mamouth attacks in Close Combat, instead of attacking normally, choose an
enemy unit in base contact with the Mamouth to attack and roll on the chart below.
Against targets with Towering Presence special
rules:
1-2: Butt
3-5: Gore
6: Bellow

Against alls others targets:
1-2: Trample
3-4: Mega Stomp
5: Bellow
6: Grab

Butt: Select a single model in the chosen unit and in base contact with the Mamouth. This model suffers D3
hits using the Mamouth's Strength with Multiple Wounds (D3).
Gore: The Mamouth makes D6 normal Close Combat attacks against the chosen model with Multiple
Wounds (D3).
Bellow: Neither the Mamouth nor the chosen unit can make any further Close Combat attacks this phase.
Attacks already resolved (including attacks resolved simultaneously with this attack) are not affected. The
Mamouth's side automatically wins the combat by 2. If two (or more) opposing models use “Bellow”, the
combat is a draw.
Trample: The chosen unit suffers a Special Attack Area Attack (4) using tthe Mamouth's Strength. The
Mamouth must take a Dangerous Terrain (1) Test.
Mega Stomp: The Mamouth cannot attacks this phase and gains Stomp (2D6).
Grab: Select a single model in the chosen unit and in base contact with the Mamouth. This model suffers D3
wound with no saves of any kind allowed. If no part of this model has yet attacked this phase, it cannot
attack in this Round of Combat. If the model has already attacked, it cannot make attacks in the following
Round of Combat.
- NotesMamouth are treated as normal Close Combat attacks and are therefore affected by all rules normally
affecting Close Combat attacks. After rolling on this chart, the Mamouth may still Stomp as normal.


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