TEASERS 2 .pdf


Nom original: TEASERS 2.pdf

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CHARACTERS ( max 40% )
Size Standard

Iron Prince

Type Infantry

XX pts
Global
Defense
Offense

single model

Bsae 20x20mm

Ad

Ma

Di

Model Rules

4

8

9

More Money for Us

Df

Re

AS

Sp

HP

4

4

5+

-

3

Of

St

AP

At

Ag

5

4

1

4

5

Heavy Armour

Options .................................................. pts

Mounts Options ........................................ pts

A single Racial Trait....................................... XX

Horse............................................................... XX

Paymaster...................................................... XX

Savage Beast................................................... XX

Magical Artifacts

Winged Beast.................................................. XX

Paymaster............................................. up to 100

Enslave Drake*............................................... XX

Otherwise............................................. up to 200

*Mercenary Leaders with Racial Trait: Disgraced
Half-Elf only

Shield.............................................................. XX
Replace its Hand Weapon with (one choice only):

Optional Model Rules ........................................

Paired Weapons................................... XX

Paymaster: Models with this special rule gain
Hold Your Ground with the following exceptions:
it has a range of 6" and at the end of any phase in
which a Paymaster is removed as a casualty, all
friendly model parts (except mounts) on the table
gain Hatred special rule, must always pursue or
overrun whenever possible and adds +1 to their
pursuit distances until the end of the next Player
Turn. At end of the game, you enemy gain 150 VP
for each Paymaster killed or has fled the Battlefield.

Great Weapon...................................... XX
Halberd................................................. XX
Lance.................................................... XX
Pistol (X+)............................................ XX

Racial Traits
One per Army
Human Merchant Prince*
A model part in a unit with a model with Human
Merchant Prince gains +1 Defensive Skill and Innate
Defence (6+).
Half-Dwarf Stinking rich*
-model on foot only
A model part in a unit with a model with Half-Dwarf
Stinking rich gains +1 Resistance and one unit in the
army whit Standard can take Banner Enchantment
without any cost limitations.

Disgraced Half-Elf*
A model part in a unit with a model with Disgraced
Half-Elf gains +1 Agility and Accurate.
General Massive*
-model on foot only
A model part in a unit with a model with General
Massive are immune to the effects of Fear. The model
change Base size for 40x40mm and gains +1 Resistance
and +1 Health Points.
Khan Green Skin*
A model part in a unit with a model with Khan Green
Skin gains +1 Offensive Skill and ignore Parry.

*Others Characters in unit and Mount are not affected

CORE (at least 25%)
Size Standard

Iron Phalanx

Type Infantry

XX pts + XX pts/model

15 – 50 models

Bsae 20x20mm

*Unit with Mixed Phalanx option counted both towards Core and Arsenal & Ammunition and 20 models max.
Global
Defense
Offense

Ad

Ma

Di

Model Rules

4

8

7

More Money for Us, Scoring

Df

Re

AS

Sp

HP

3

3

5+

-

1

Of

St

AP

At

Ag

3

3

-

1

3

Options .................................................. pts

Heavy Armour
Pike
Command Group Options.............................. pts

Mixed Phalanx (One of Kind)*..................... X pts / model
Mixed Phalanx: A model with this upgrade replaces its Pike
with Spear & Light Crossbow (X+).
Pike: Attacks with a Pike gain Fight in Extra Ranks (2) and
+1 Armour Penetration and if allocated towards a Charging
model, an additional +1 Armour Penetration. Close Combat
Attacks from model parts wielding a Pike gain +3 Agility in
the first Round of Combat provided they are not Charging
and are not engaged either in their Flank or Rear.

Unit Leader..................................................... 20
- replace all its weapons whit Pistol.......... free
Musician......................................................... 20
Standard
Bearer...............................................

20

- Banner Enchantment up to...................... XX

Size Standard

Marksmen*

Type Infantry

XX pts + XX pts/model

10 – 20 models

Bsae 20x20mm

*This unit is counted both towards Core and Arsenal & Ammunition
Global
Defense
Offense

Ad

Ma

Di

Model Rules

4

8

7

More Money for Us, Scoring

Df

Re

AS

Sp

HP

3

3

-

-

1

Of

St

AP

At

Ag

3

3

-

1

3

Options .................................................. pts
May become (one choice only):
Besiegers (One of Kind)........................... X pts / model
Sharpshooter( One of Kind).................... X pts / model
Besiegers: A model with this upgrade gains Heavy Armour
Innate Defence (6+) Soft Cover and cannot March Rate .
Sharpshooter: A model with this upgrade replaces its
Crossbow with Light Crossbow and gain Skirmishers.

Crossbow
Command Group Options.............................. pts
Unit Leader..................................................... 20
- replace all its weapons whit Pistol.......... free
Musician......................................................... 20
Standard
Bearer...............................................

20

- Banner Enchantment up to...................... XX


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