God of War Chains of Olympus Manual PSP .pdf



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For safe use of this product, carefully read the following section of this manual and the Precautions section of
the instruction manual supplied with the PSP ® (PlayStation ® Portable) system before use. Retain both this
software manual and the instruction manual for future reference.

WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES
A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain
light patterns or flashing lights. Exposure to certain patterns or backgrounds on a screen or when playing video
games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously
undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy. If you,
or anyone in your family, has an epileptic condition or has had seizures of any kind, consult your physician
before playing. IMMEDIATELY DISCONTINUE use and consult your physician before resuming gameplay if you
or your child experience any of the following health problems or symptoms:
• dizziness
• disorientation
• altered vision
• seizures
• eye or muscle twitches
• any involuntary movement or convulsion
• loss of awareness
RESUME
GAMEPLAY
ONLY
ON
APPROVAL
OF
YOUR
PHYSICIAN.
__________________________________________________________________________________
Use and handling of video games to reduce the likelihood of a seizure
• Use in a well-lit area and keep a safe distance from the screen.
• Avoid prolonged use of the PSP® system. Take a 15-minute break during each hour of play.
• Avoid playing when you are tired or need sleep.
__________________________________________________________________________________
Stop using the system immediately if you experience any of the following symptoms: lightheadedness, nausea,
or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or any other part of
the body. If the condition persists, consult a doctor.
__________________________________________________________________________________
Do not use while driving or walking. Do not use in airplanes or medical facilities where use is prohibited or
restricted. Set the PSP® system’s wireless network feature to off when using the PSP® system on trains or in
other crowded locations. If used near persons with pacemakers, the signal from the PSP® system’s wireless
network feature could interfere with the proper operation of the pacemaker.

Use and handling of UMD™
• This disc is PSP (PlayStation Portable) format software and is intended for use with the PSP system only. If
the disc is used with other devices, damage to the disc or to the device may result. • This disc is compatible for
use with the PSP ® system marked with FOR SALE AND USE IN U.S. ONLY. • Depending on the software, a
Memory Stick Duo™ or Memory Stick PRO Duo™ (both sold separately) may be required. Refer to the software
manual for full details. • If paused images are displayed on the screen for an extended period of time, a faint
image may be left permanently on the screen. • Do not leave the disc in direct sunlight, near a heat source, in
a car or other places subject to high heat and humidity. • Do not touch the opening on the rear of the disc
(recording surface of the disc; see drawing). Also, do not allow dust, sand, foreign objects or other types of dirt
to get on the disc. • Do not block the opening with paper or tape. Also, do not
write on the disc. • If the opening area does get dirty, wipe gently with a soft
cloth. • To clean the disc, wipe the exterior surface gently with a soft cloth. • Do
not use solvents such as benzine, commercially-available cleaners not intended
for CDs, or anti-static spray intended for vinyl LPs as these may damage the disc.
• Do not use cracked or deformed discs or discs that have been repaired with
adhesives as these may cause console damage or malfunction. • SCE will not be
Recording surface
held liable for damage resulting from the misuse of discs.
®

®

®

Ejecting the disc

Press the right side of the disc until it is in the position shown in the
drawing and then remove it. If excess force is applied this may result in
damage to the disc.
Storing the disc

Insert the bottom side of the disc and then press on the top side until it
clicks into place. If the disc is not stored properly, this may result in
damage to the disc. Store the disc in its case when not in use and keep in
a place out of the reach of children. If the disc is left out this may result in
warping or other damage to the disc.

God of War®: Chains of Olympus Tips and Hints
Game Hint Guide Information PlayStation Underground Game Guides
For free hints and tips visit us at www.us.playstation.com. Sign up and become a member of
the PlayStation Underground and access free hints, tips, and cool moves for games produced
by Sony Computer Entertainment America.
No hints will be given on our Consumer Service/Technical Support Line.

Consumer Service/Technical Support Line 1-800-345-7669

Call this number for technical support, installation or general questions regarding PSP®
and its peripherals. Representatives are available Monday – Saturday 6AM – 8PM and
Sunday 7AM – 6:30PM Pacific Standard Time.

UCUS 98653

Table of Contents

Sony Computer Entertainment America (SCEA) warrants to the original purchaser of
this SCEA product that this software is free from defects in material and workmanship for
a period of ninety (90) days from the original date of purchase. SCEA agrees for a period
of ninety (90) days to either repair or replace, at its option, the SCEA product. You must
call 1-800-345-7669 to receive instructions to obtain repair/replacement services.
This warranty shall not be applicable and shall be void if the defect in the SCEA
Getting
product
has arisenStarted.....................................................
through abuse, unreasonable use, mistreatment or neglect. 2
THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER
REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR
Controls................................................................
OBLIGATE
SCEA. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE 3
PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED
ABOVE.
IN NO EVENT
WILL SCEA BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL 5
Starting
Up...........................................................
DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE SCEA
SOFTWARE PRODUCT.
Some states
not allowScreen.
limitations as
to how long an implied warranty lasts and/or 6
The doGame
................................................
exclusions or limitations of consequential damages, so the above limitations and/or
exclusions of liability may not apply to you. This warranty gives you specific legal
rights, and you may also have other rights which vary from state to state.

Menu Screens...................................................... 7

UNAUTHORIZED USE
Unauthorized copying, reproduction, rental, public performance or broadcast of this
....................................................................
game Items.
is a violation
of applicable laws. Shared game code is licensed solely for 8
wireless distribution through PSP systems for noncommercial purposes. All rights to
make copies of any portion of the game for subsequent redistribution is retained by
Attacks
............................................
the copyright
holder.and
PleaseMoves.
contact SCEA
at 1-800-345-7669, if you are unwilling to 10
accept the terms of this license.

Credits................................................................ 14

“PlayStation”, “PS” Family logo, and “PSP” are registered trademarks and “UMD” is a trademark of Sony Computer
Entertainment Inc. “Memory Stick Duo” and “Memory Stick PRO Duo” are trademarks of Sony Corporation.

Updating the PSP (PlayStation Portable) system
Limited
Warranty................................................ 25
®

®

Updating the PSP system software
®

This UMD™ includes the latest update data for the PSP® system. If a screen prompting you to
update the system software is displayed when you start the UMD™, you must perform an update
to start the software title contained on the UMD™.

Performing the update

When you insert the UMD™, an icon (as shown on
the right) is displayed under [Game] in the home
menu. Select the icon, and then follow the on-screen
instructions to perform the update.

PSP® Update ver X.XX

Before starting the update:
• Fully charge the PSP® system battery.
• Connect the AC adaptor to the system and plug it
into an electrical outlet.
During an update:
• Do not remove the AC adaptor, turn off the system or remove the UMD™.
If an update is canceled before completion, the system software may become damaged, and the
system may require servicing to repair or exchange.

Checking that the update was successful

After the update has been completed, select [System Settings] under [Settings] from the home
menu, and then select [System Information]. If the System Software field displays the version
number of the update, the update was successful.
For details on the update feature of the PSP® system, contact SCEA Consumer Services at
1-800-345-7669 or visit http://www.us.playstation.com/psp

1

Getting Started

Controls

GETTING
STARTED
GETTING
STARTED

STARTING
UPUP
STARTING

Right
sideside
view
Right
view

®
®
®
®
(PlayStation
Portable)
system
configuration
PSPPSP
(PlayStation
Portable)
system
configuration

L button
L button

LCD screen
LCD screen

buttons
buttons

buttonsbuttons

POWER/HOLD
switch
POWER/HOLD
switch

Front
view
Front
view
DiscDisc
covercoverDC OUT
connectors
DC OUT
connectors

IR port
IR port

USB USB
connector
connector

OPENOPEN
latchlatch

®
Set up
PSP®PSP
(PlayStation
Portable)
system
according
to theto the
®
®
Setyour
up your
(PlayStation
Portable)
system
according
instructions
in
the
manual
supplied
with with
the system.
Turn Turn
the system
instructions in the manual supplied
the system.
the system
on. The
power
indicator
lightslights
up inup
green
and the
menumenu
is is
on. The
power
indicator
in green
andhome
the home
displayed.
Press
the OPEN
latchlatch
to open
the disc
cover.
INSERT
displayed.
Press
the OPEN
to open
the disc
cover.
INSERT
®:Chains of Olympus disc with the label facing away from
God God
of War
®:Chains of Olympus disc with the label facing away from
of War
the system,
slideslide
until until
fully fully
inserted
and close
the disc
FromFrom
the the
the
system,
inserted
and close
the cover.
disc cover.
PSP®PSP
system’s
homehome
menu,
select
the Game
icon icon
and then
the UMD
®
system’s
menu,
select
the Game
and then
the UMD
icon.icon.
A thumbnail
for the
is displayed.
Select
the thumbnail
and and
A thumbnail
forsoftware
the software
is displayed.
Select
the thumbnail
®
press
the S
of the
system
to start
the software.
Follow
®
press
thebutton
S button
ofPSP
the PSP
system
to start
the software.
Follow
the on-screen
instructions
and refer
to this
for information
the on-screen
instructions
and refer
to manual
this manual
for information
on using the software.
on using the software.

NOTICE: Do not eject a UMD™ while it is playing.
NOTICE: Do not eject a UMD™ while it is playing.

Memory
Stick
Duo™
Memory
Stick
Duo™

Warning! Keep Memory Stick Duo™ or Memory Stick PRO Duo™ media out of
Warning! Keep Memory Stick Duo™ or Memory Stick PRO Duo™ media out of
reach of small children, as the media could be swallowed by accident.
reach of small children, as the media could be swallowed by accident.

To save game settings and progress, insert a Memory Stick Duo with
To save game settings and progress, insert a Memory Stick Duo with
at least 544 KB of free space into the memory stick slot of your PSP®
at least 544 KB of free space into the memory stick slot of your PSP®
system. You can load saved game data from the same memory stick or
system. You can load saved game data from the same memory stick or
any Memory Stick Duo containing previously saved games.
any Memory Stick Duo containing previously saved games.

2

R button
R button

Directional
Directional
buttons
buttons

MEMORY
MEMORY
STICKSTICK
DUO™DUO™
access
access
indicator
indicator
WLANWLAN
access
access
indicator
indicator

POWERPOWER
indicator
indicator
Volume
Volume

Analog
stick stick
Analog
Strap Strap
holderholder
Left speaker
Left speaker
HOMEHOME
buttonbutton

HOLD HOLD
indicator
indicator
Right speaker
Right speaker
STARTSTART
button button
SELECTSELECT
button button
Sound Sound
button button
DisplayDisplay
button button

Menu Controls
Navigate Through Menus............................ N or B
Highlight Menu Item............................ directional buttons
Select Menu Item.......................................................... S
Exit Menu Screens...........................................> / <
Return to Higher Menu.................................................. A

On Ground Basics
Walk/Run/Climb/Swim................................... analog stick
Evade................................. N + B with analog stick
Jump............................................................................. S
Light Attack................................................................... F
Heavy Attack................................................................. D
Grab............................................................................... A
Block......................................................................... N

3

Starting Up

Controls
On Ground Basics Continued

Main Menu

Use Magic.......................................B + F or D or A
Action/Interact............................................................... A
Access Upgrade/Moves/Inventory Screen................. >
Pause Game/Options Menu....................................... <

New Game: Select this option to begin a new God of
War®: Chains of Olympus game. God of War®: Chains of
Olympus offers four different difficulty configurations:

On Ground Advanced
(Some of these moves require Kratos to upgrade his blades
before they can be used.)

Orion’s Harpoon.................... A (when an enemy is in air)
Hyperion Ascension..............................................Hold D
Helios Reverse (requires Sun Shield)................. Tap N
Plume of Prometheus.........................................F, F, D
Spirit of Hercules................................................D, D, D
Valor of Hercules................................................D, D, F
Cyclone of Chaos.............................................. N + F

In Air Basics
Double Jump.................................................... S then S
Horizontal Attack........................................................... F
Vertical Attack............................................................... D
Air Grab......................................................................... A
(when Kratos and enemy are in air)

Mortal

(Easy)

Hero

(Normal)

Spartan

(Hard)

God

(Very Hard)

Note: To access God difficulty mode, you must first beat
the game on the Mortal, Hero, or Spartan difficulty level.
Load Game: Choose this option to load a previously
saved game. As you play the game, you will reach
checkpoints that allow you to save your progress.
Options: Toggle subtitles and hints ON/OFF, and adjust
the game’s sound and music volume. Press the directional
buttons X and Z to set the volume levels higher or
lower. You can also select DISPLAY CONTROLS, which
allows you to view the control layout.
Note: To toggle subtitles on/off during cinematics press F

In Air Advanced
(Some moves require Kratos to upgrade his blades before they
can be used.)

Cyclone of Chaos (Air)....................................... N + F
Tartarus Rage (Air)............................................ N + D
Rampage of the Furies (Air).............................. N + A

4

Treasures: As Kratos progresses through the
campaign mode and meets certain requirements, he
will unlock various challenges and rewards in this menu.
Check back often to see what has been unlocked!

5

The Game Screen
Blade Icon

Menu Screens
Pause Menu
Pressing < during a game will pause the game and
open the Pause Menu. From this menu, you can select
CONTINUE to continue your game, OPTIONS to show or
hide subtitles and hints, adjust volume, view game
controls, RESTART FROM LAST CHECKPOINT will return
Kratos to the most recent check point, or QUIT GAME to
quit and return to the Title Menu.
Note: You can also press < from any of the menu items to
return to the game

Menu Screens
Power Up Meter

Blade Icon
The Blade Icon contains two separate meters —
Health and Magic.
Health Meter

Magic Meter

Power Up Meter

Health Meter
The Health Meter is refilled by collecting Green Health
Orbs from fallen enemies and glowing green chests.

Magic Meter

Pressing > during gameplay pauses the game and
gives you access to the Menu Screens (Power Up,
Moves, and Items). Use N and B to scroll
between the screens, and press the directional buttons
C and V to highlight an option.
power up: Kratos will acquire new Weapons and
Magic abilities, which then can be upgraded by using
the Red Power Up Orbs he’s collected. Select a Weapon
or Magic to be powered up and then hold down S to
upgrade.

Power Up Meter

moVes: Displays all of the current combos and moves
that have been unlocked and are available to Kratos. As
Kratos gains new Magic and abilities, the Move list will
grow substantially.

The Power Up Meter shows how many Red Power Up
Orbs are currently in Kratos’ possession. Red Power Up
Orbs are used to power up Kratos’ Weapons and Magic.

items: Throughout his journey, Kratos will acquire items
that aid him in the battlefield. Descriptions of these items
and their purpose can be found here.

The Magic Meter is refilled by collecting Blue Magic Orbs
from fallen enemies and glowing blue chests.

6

7

Items
Chests
Throughout his quest, Kratos
will often find chests — some of
which are cleverly hidden within
the environment. These chests
hold useful items and orbs. To
open a chest, stand in front of it
and hold A.

Save Altar
Any time Kratos comes across a
glowing pillar of light, step into
the light and press A to save
your progress.
Note: A save game containing profile
information such as unlocked items and available upgrades will be
saved in conjunction to save points without notifying the user.

Special Items
In addition to Orbs, Kratos can find Special Items that
will greatly increase his powers. Of course, items such as
these are not easy to come by. You can view the Special
Items you’ve acquired by pressing > and using N or
B to scroll to the Inventory Menu.

Gorgon Eyes
Collect five Gorgon Eyes to
increase Kratos’ Health Meter
by one level.

Phoenix Feathers
Collect five Phoenix Feathers to
increase Kratos’ Magic Meter by
one level.

8

9

Attacks and Moves
Combos

Attacks and Moves
Climbing
Kratos can climb certain surfaces and even fight while
hanging on. To climb on a wall or other climbable surface,
move the analog stick Z, X, C, or V. To quickly jump
along the wall, press S. To quickly slide down a climbing
wall press S and hold the analog stick V. Kratos can
also travel quickly along ceilings with his blades by
pressing S.

Kratos can unleash devastating attacks that can be
linked together to create a string of combos, capable of
inflicting massive damage. By striking, swinging, and
even using the Blades of Chaos to catch and impale his
enemies, he can execute both short-range and longrange attacks. Kratos can earn more red orbs for higher
number combos.

Context Sensitive Attacks

Swimming
In certain areas, it is necessary for Kratos to swim. Move
the analog stick to guide Kratos through the water. He
can also ascend, descend, and dash. To ascend, hold
either D or S. Holding F will make him dive further
down. Hold B to dash. The swim dash, aside from
quickly speeding through water, is also handy for breaking
underwater obstacles.
Note: Kratos cannot descend or ascend while swimming until
obtaining Triton’s Lance.

Moving Objects

Context Sensitive Attacks normally occur once an
enemy has been damaged to a certain extent. Once this
happens, a A button will appear over the enemy’s head.
Press A and then continue to time and execute the
series of button presses and/or analog stick movements
that appear on-screen. If done correctly, Kratos will take
out the enemy with a devasting finishing move.

10

Kratos can move certain objects from one place to
another. To grab and move an object, approach it and
press and hold A, then move it with the analog stick.
Kratos can also kick moveable objects. To kick an object,
hold B to charge the kick, then release.

11

Attack and Moves

Magic

Once granted, these special abilities will give Kratos
temporary powers that will greatly increase his chances
for survival. As Magic abilities are acquired, hold the B
button and press either D, F, or A to execute the
appropriate Magic ability, provided there is sufficient
Magic in the Magic Meter. Using Magic will deplete the
Magic Meter.

Puzzles
Kratos will often be called upon to decipher numerous
mind-bending puzzles. Kratos can and will need to
interact with items in the environment to help him
continue. Anytime you see a glowing white light or
glossy sheen on an object or location, it is possible to
interact with that object. This may involve attacking and
destroying it, or using it by pressing A.

12

13

Credits

Credits
God of War Chains of
Olympus
Developed by Ready
at Dawn Studios™

Designers/
Implementers
Michael Birkhead
Michael Deneen
Max Walter

Cinematic Animators
Matt Oursbourn
Nicolas Riviere
Chuck Suong

Rigging and Finishing
Design Consultant
Artist
Creative Director and Eric Williams/Short Short Matt Oursbourn
Game Director
Super, LLC
Cinematic Matte
Ru Weerasuriya
Concept Artists
Painters
Director of Production Carlo Arellano
Carlo Arellano
Marc Turndorf
Justin Murray
Justin Murray
Lead Level Designer
Dana Jan

In-Game Animators
Kevin Rucker
Programming Director Chuck Suong
Jerome De Menou
Garret Foster
Technical Director
Andrea Pessino
Lead Gameplay
Programmer
Philip Nowell
Lead 3D Artist
Nathan Phail-Liff
Lead 2D Artist
Carlo Arellano
Lead Animator
Jerome de Menou
Lead Engine
Programmer
Rachid El Guerrab
Gameplay
Programmers
Jeremy Nikolai
Derek Mulder
Philip Nowell
Garret Foster
Tools Programmers
David Neubelt
Tony Martinez
John Nguyen
Ryan Mangin
Rachid El Guerrab

14

FX Artists
Nathan Phail-Liff
Jerome de Menou
Matt Oursbourn

Background Modelers
Brian Fletcher
James Tran
Dana Jan
Anthony Vitale
Joshua Primm
Zach Gonzalez
Melissa Neubelt

Story by
Ru Weerasuriya
David Jaffe

Texture Artists
Hisae ‘Jo’ Watanabe
Justin Murray

President
Didier Malenfant

Game Written by
Marianne Krawczyk
Ru Weerasuriya
Cory Barlog

Lighting Artist
John Enricco

Director of Finance
& HR
Stacey Ytuarte

Camera Artist
Chad Verrall

IS/Office Manager
Steve Fradley

Foreground Modelers
Maxx Marshall
Jarred Everson
Anthony Vitale

Additional Design
Michael John/Method
Games™
Gerald Vera
Aldric Saucier

UV Artists
Melissa Neubelt
Joshua Primm

Additional
Programming
Geoffrey Fulton

Technical Artists
Matt Oursbourn
Nathan Phail-Liff

Additional Art
Pierre-Paul Gingras

Cinematic Supervisor
Nicolas Riviere

God of War Babies
Sloane
Raquel
Ethan
Fairuz

Special Thanks
All the spouses/
significant others and
families of the team
Stephen Rubin/ Law
Offices of Stephen
Rubin
Jim Charne/Law Offices
of Jim Charne
Howard Shapiro/Mitchell
Silberberg & Knupp
Kahni Bizub/Wright
Ford & Young
Phil Cohen/Lee &
Associates
Additional testing:
Matt and Michelle
Mocarski
Izi Kucuklevi
Kenneth Pessino
Robert Berger
Sony Computer
Entertainment
America

SCEA Santa
Monica Studios
Product
Development
Executive Producer
Shannon Studstill
Senior Producer
Eric Koch
Producer
Jeremy Ray
Associate Producer
Chad Cox
Production Test Lead
Scott Soltero
Onsite Production
Tester
Monty Rimorin
Production Tester
Josh Harrison
Art Director
Stig Asmussen

Creative Director
Cory Barlog

Barron, Cory
Beaver, Christopher
Begum, Saladin
Technical Director
Cappiello, Matthew
Tim Moss
Caterson, Steve "Scat"
Cinematic Animators Cheng, Michael
Mehdi Yssef
Choi, Go Woon
Artak Avakyan
Coda, Paul
Jacqueline Corley
Daniels, Derek
James Che
Danielsson, Magnus
Diamand, Ben
Concept Art
Edwards, Paul
Cecil Kim
Ericson, Christer
Andy Park
Feldman, Ken
Izzy Medrano
Filippov, Vassily
Character Modeling
Gary, Nathan
Katon Callaway
Gilley, Sean
Greenspan, Richard
Management
Ha, Michael
Hargraves, Rob
Director, Product
Hawkins, Jonathan
Development
Ho, Tommy
Allan Becker
Hoffman, Naty
Senior Vice President,
Product Development, Howard, Angie
Huynh, Ken
SCEA, part of SCE
Worldwide Studios
Jaffe, David
Shuhei Yoshida
Kavanagh, Gary
Lawrence, Ariel
Special Thanks
Lu, Louis
Doug Kelley
Luis, Giovanni
Tanya Page
Manzano, Sean
Jonathan York
Mcdade, Jason
David Thach
Mcdonald, Jason
Michael Dennis
Meinerding, Ryan
Greg Yip
Miller IV, Thomas
Travis Sher
Miller, Jim
Darcy Ray
Miller, Matthew
Mines, Rita
and the God of War
Minters, Jason
team…
Morgan, Ashley
Mulhern, Wade
Ahlin, Mark
Odero, Fabrice
Ancar, Maximilian
Orsak, Aaron
Vaughn
Palamarchuk, John
Anderson, Kevin
Papy, Todd
Anderson, Mark
Parker, Jeremy
Arriaga, Raymond
Peterson, Stephen
Arrington, Matt
Pihlajamaki, Timo
Ashcraft, Andy
Pinady, Charles
Ballo, Moumine

15

Credits
Piperi, Todd
Pixton, Tim
Puhl, Adam
Root, Adam
Roy, Kenneth T.
San Juan, Erik
Santa Maria, Sonny
Sbrogna, Chip
Seeto, Scott
Simon, Mark
Soper, Bob
Stein, Alexander
Stephens, Nate
Sutton, Christopher
Taubel, Joel
Turner, Dwayne
Velazquez, Bruno
Wade, Whitney
Walden, Lewis
Weissbaum, William
Wen, Charlie
Wilkins, Phil
Wright, Jo
Yang, Yumi
SemoLogic Inc

music editing
Marc Senasac
music and Licensing
manager
Jason Swan
senior music
Licensing Coordinator
Justin Fields
associate music
producer
Tammy Tsuyuki
original music by
Gerard K. Marino
additional music By
Ron Fish
Chris Velasco
Mike Reagan

Sound Design

senior dialog
Coordinator
Jacquie Shriver
additional dialog
support
Hope Dippel
Eric Kuehnl
audio post production
manager
Mike Johnson
audio post production
Jeff Darby
Derrick Espino
Mike Johnson
audio post
production mixer
Eric LeBlanc
Foley recording
Warner Bros. Post
Production
Foley artists
John Roesch
Alyson Moore

PD Service
Groups

senior manager,
sound Group
Gene Semel

Foley mixer
MaryJo Lang

senior director of
tools, technology and
services
Buzz Burrowes

sound design
manager
Phillip Kovats

Voice over recording
and editorial
Soundelux Design Music
Group

director of service
Groups
David Murrant

Music
director of music
Chuck Doud
senior music
supervisor
Clint Bajakian
music supervisor
Jonathan Mayer
associate music
supervisor
Joel Yarger

16

music production
associate
Michael Bricker
Scott Hanau

Lead sound designer
Brad Aldredge
sound designer/
implementation
Emile Mika
Creatures and
additional sound
design
David Farmer
additional sound
design
Paul Fox
Steve Johnson
dialog manager
Greg deBeer

executive Creative
director
Scott Martin Gershin
Facility manager
Janet Rankin
Voice over Business
manager
William "Chip" Beaman
Voice over
Coordinator
Erica Mehallo
Voice over recording
engineers
Justin Langley
Dutch Hill

17

Credits
Voice Over Editors
Mark Camperell
Brad Beaumont
Clint Richardson
Chad Bedell

PD Services
Group Support

Casting & Recording
Director
Keythe Farley

Production
Accountant
Laura Connors

Asset Coordinator
Patrick Ginn

Senior Administrator
Kathryn Tunis

Production Assistant
Charlie Gondak

Video Services

Voice Actors
TC Carson Kratos
Debi Derryberry Calliope
Marina Gordon Persephone, Female
Greek
Linda Hunt Narrator
Brian Kimmet Soldier 3 (walla)
Don Luce Soldier 2 (walla)
Dwight Schultz Charon, Helios, Male
Greek, Fire Guard
Fred Tatasciore Atlas, Persian King,
Soldier
Erin Torpey Eos, Athena
Andrew Wheeler Soldier 4 (walla)

Multimedia
Senior Manager,
Multimedia Group
Gary Barth

Project Manager
Davina Mackey

Manager of Video
Services
Don Lacy
Video Services
Supervisor
Jahil Nelson
Video Engineers
Brian Kellison
Ron Ilano
Paul Klinke
Ryan Mudd
Devon Read
Coordinator
Alycia Powers

Global
Platform
Sr. Director, Global
Platform
Ritchard Markelz
Director, First Party
Quality Assurance
(FPQA)
Charles Connoy

Test Operations

Senior Editor
Sean Thomas

Senior Manager
Tim Vanlaw

Associate Producer
Corrine Lucas

QA Test Supervisor
Cruz Garcia

Video Production
Specialist
Ryan MacPhee

Lead Quality
Assurance Testers
Monty Rimorin
Gabe Datte
Greg Nichols

18

Credits
Senior Quality
Assurance Testers
Devin Hill
Chad Shoemaker
Quality Assurance
Tester
Jackie Sutherland
Lab Technicians
Vince Loughney
Nathan Buxton
Contingent Game
Test Analysts
Andy Cabandong
Antel Powell
Charlemayne Celestino
Christopher Hoyt
Derek Pardoe
Jeffrey Pasis
Jobe DeHaas
Jocelyn Sevier-Smith
Jonah Witters
Kevin Helton
Noah Versluis
Shankara Shankaran
Tim Grimes
Jin Bong
Sonjalee Holland
Charles Mack
Jason Musbach
Spencer Skoglund
Bradley Stouse
Craig Francis
Gerardo Mendez
Romie John Quinto
Adam Paul Thomas
Jonathan Neppl

Program
Management
Group
Senior Manager
Jim Wallace

Project Coordinator
Brent Gocke

Audio Team Manager
Keith Charley

Project Management
Assistant
Elessa Vovan

Engineers
Alan Gerrard
Garin Hiebert
Jim Sproul
Joshua Breindel
Laurent Betbeder
Steve Merel

Product
Development
Information
Technology
(PDIT)
Director
Adam Harris

PDIT Online
Games
Senior Manager,
Online Games
Monique Fraser

PDIT Network
Engineering
Group
Senior Manager,
Network Engineering
Derrell Jenkins

PDIT Studio
Applications
Senior Manager
Steven Kirk

PDIT Core
Systems
Infrastructure
Senior Manager
Tom Perrine

Tools &
Technology
Group

Manager, Project
Management
Eric Ippolito

Director of Tools,
Technology &
Services
Buzz Burrowes

Senior Project
Coordinator
Justin Flores

Tools & Technology
Group Director
Edward Lerner

Product
Marketing
Director, Software
Product Marketing
Jeff Reese
Product Marketing
Manager
Asad Qizilbash
Product Marketing
Specialist
Kenneth Chan
Product Marketing
Assistant
Christina Cavallero

Public
Relations
Senior Corporate.
Communications
Manager
Kimberly Otzman
Analyst Relations
Manager
Mariam Sughayer
Corporate Specialist
Abigail Murphy
Senior PR Manager
Ron Eagle

Senior Promotions
Managers
Donna Armentor
Blair Elliott Paige
Mobile Marketing
Manger
Andrew Adams
Associate
Promotions
Managers
Lauren Decker
Anne Gherini
Jill Grabenkort
Senior Promotions
Assistants
Natalie Behrman
Dan Ambrose

Channel
Marketing &
Events
Director, Channel
Marketing and
Events
Joby Hirschfeld
Senior Manager,
Channel Marketing
Bob Johnson
Channel Marketing
Manager
Michael Delacruz
Senior Channel
Marketing Specialist
Marie Manapat
Channel Marketing
Specialist
Kacey Fahey

PR Specialist
Paul Murphy

Retail Manager,
Channel Marketing
Kip Roggendorf

Software PR
Assistant
Jacqueline Efron

Events Managers
Lori Chase
Quinn Pham

Promotions

Events Specialist
Mizpah Brown-Rich

Senior Director of
Promotions
Ginger Kraus

19

Credits
senior manager,
Creative services
Jack Siler

Loyalty associate
manager
Chris Hagedorn

senior Creative
services specialists
Joseph Chan
JM Garcia
Miguel Godinez
Alicia Beam

ps store Coordinator
Rommel Hernandez

Creative services
specialists
Larissa Gamarra
Annet Hsu
Blanca Hernandez
Creative assets
manager
Ted Jalbert

senior web Content
designer
Michael McIntire
associate Content
management
specialist
Nick Colberg
associate project
manager (offical
Game site)
Trevor Ehle

web specialist
Video assets manager Sara Kwan
Michael Brynteson
asset artist
PlayStation
Noel Silvia

Network

senior director,
pLaYstatioN
Network
Susan Nourai
director, operations
Eric Lempel
senior manager,
pLaYstatioN store
Grace Chen
senior manager, web
& Loyalty marketing
Josh Meighen
project managers
James Isaac
Paul Purdy

sr. department
assistant,
pLaYstatioN
Network
Kristi Olivas

SPECIAL
THANKS
We would like to thank
each individual at
Sony Computer
Entertainment America
for their contributions,
support and dedication
to the success of God of
War: Chains of Olympus
with special recognition
to the Executive
Management team
including:
Kaz Hirai
Jack Tretton
Jim Bass
Glenn Nash
Steve Ross
Riley Russell
Peter Dille
Scott Steinberg
Phil Rosenberg
Shuhei Yoshida
Phil Harrison

Legal and
Business
Affairs
director
Lisa Lunger
manager
Christine DeNezza
musiC LeGaL
BusiNess aFFairs
Brian Fukuji
Mary Nappi

web producer
Cyril Tano
web Content planning
manager
Dawson Vosburg
pmt manager
Jen Woldman

20

21

Notes

22

Notes

23

BOOKLET - PSP 2 PANEL 4 PAGE
A0030.02
FLAT: 6.688" x 6.75"
FINISHED: 3.375" x 0.0" x 6.688"
09/16/04

File name: PSP2PNL4PAGEcvr1207.eps
Rev 12/17/07

1/8" BLEED ZONE
1/16" SAFETY ZONE
PRINT/TEXT ZONES

6.688"
God of War is a registered trademark of Sony Computer Entertainment America Inc.
© 2008 Sony Computer Entertainment. “PlayStation”, “PLAYSTATION” and “PS” Family logo
are registered trademarks of Sony Computer Entertainment America Inc.

3.375"

3.375"
6.75"


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